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Exhibit no. 15,276Acc. 2026.15276

A Rust Server

Rust server · in the archive since 21 September 2026

Online 166.1.144.13:25957 checked 12m ago

To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe22d agoWed 7 Oct, 21:24 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:15 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202603:32 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 7 Oct 202621:24 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  3. Wed 30 Sep 202606:41 UTC29d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    7.6 days
    Players before
    0
  4. Sat 26 Sep 202617:58 UTC33d ago
    Peak
    5+1 in the queue
    Crowd
    halved by day 1
    Lasted
    3.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Rust Server mean?

You can see the tags A Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Rust Server?

These Rust Server History lists include A Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does A Rust Server run smoothly?

102 server fps on average over the last 48 hours, never below 8. Buildings, deployables and everything else in the world came to as many as 47,320 entities. Up to 3,667 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does A Rust Server run?

The recorded build for A Rust Server is Rust network protocol 2634 and build 167398 on Linux. The protocol must match to join, and Steam handles that update.

Is A Rust Server online, and how reliable is it?

A Rust Server is listed as online now. The uptime it reports puts the last restart at about 17 days 18 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 21 September 2026.

Where is A Rust Server located?

No region is published by A Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 166.1.144.13:25957 as the address.

Wipe record

What does wipe day look like on A Rust Server?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on A Rust Server?

No next wipe can be predicted: A Rust Server wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 22 days 1 hours ago its current world was made.

Player counts

How does A Rust Server rank against other Rust servers?

Player hours over the last seven days put A Rust Server at #15,276: a place in the top 69% of all ranked servers.

How busy is A Rust Server?

Against 40 slots, A Rust Server records 0 players right now. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on A Rust Server?

No gather rate is stated in the name of A Rust Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does A Rust Server run?

Generated by the game at size 3,000 with seed 1, the map on A Rust Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join A Rust Server?

Entering client.connect 166.1.144.13:25957 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://aurorix.net is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.