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Exhibit no. 13,618Acc. 2026.13618

FortCargo [Dev Modded]

Rust server · in the archive since 7 October 2026

Offline 164.160.119.229:28035 checked 19d ago

teams off moddedcarbonhardcore
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,618top 62%
Last wipe19d agoSat 10 Oct, 10:18 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 12:10 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202610:18 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 9 Oct 202617:29 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Thu 8 Oct 202620:32 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on FortCargo [Dev Modded] mean?

You can see the tags FortCargo [Dev Modded] publishes, read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): The server has teams switched off; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include FortCargo [Dev Modded]?

The Rust Server History lists that feature FortCargo [Dev Modded] are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Server record

Which version of Rust does FortCargo [Dev Modded] run?

The recorded build for FortCargo [Dev Modded] is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is FortCargo [Dev Modded] online, and how reliable is it?

FortCargo [Dev Modded] was last seen 19 days 3 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 7 October 2026 is when Rust Server History first saw it.

Where is FortCargo [Dev Modded] located?

No region is published by FortCargo [Dev Modded]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 164.160.119.229:28035.

Wipe log

What does wipe day look like on FortCargo [Dev Modded]?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on FortCargo [Dev Modded]?

No next wipe can be predicted: FortCargo [Dev Modded] wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 19 days 5 hours ago, the current world is what it runs now.

Population

How does FortCargo [Dev Modded] rank against other Rust servers?

Player hours over the last seven days put FortCargo [Dev Modded] at #13,618: a place in the top 62% of all ranked servers.

How busy is FortCargo [Dev Modded]?

FortCargo [Dev Modded] is offline at present, having last been seen 19 days 3 hours ago.

Rules and settings

What are the rules and settings on FortCargo [Dev Modded]?

The name of FortCargo [Dev Modded] carries no gather rate. No figure for group size is published. Under game mode, the entry reads hardcore, The hardest mode Facepunch offers. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does FortCargo [Dev Modded] run?

A procedural map is what FortCargo [Dev Modded] runs; the game generates it.

Joining the server

How do I join FortCargo [Dev Modded]?

Entering client.connect 164.160.119.229:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset, hardcore, applies here.
mp10
Max players The server holds 10 slots.
ts0
Group limit The server has teams switched off.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.