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Exhibit no. 13,624Acc. 2026.13624

FortCargo [PvE]

Rust server · in the archive since 2 October 2026

Offline 164.160.119.229:28015 checked 18d ago

teams off moddedcarbonhardcore
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,624top 61%
Last wipe26d agoFri 2 Oct, 23:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 22:50 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202617:52 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202622:52 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct14 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on FortCargo [PvE] mean?

The game's server browser reads these tags published by FortCargo [PvE]: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp10 (Max players): 10 slots are set on this server; ts0 (Group limit): The server has teams switched off; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include FortCargo [PvE]?

These Rust Server History lists include FortCargo [PvE]: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Server entry

Which version of Rust does FortCargo [PvE] run?

The recorded build for FortCargo [PvE] is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is FortCargo [PvE] online, and how reliable is it?

The record shows FortCargo [PvE] offline at this moment, last seen 18 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 2 October 2026 is when Rust Server History first saw it.

Where is FortCargo [PvE] located?

You will find no region published by FortCargo [PvE]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 164.160.119.229:28015.

Wipe record

What does wipe day look like on FortCargo [PvE]?

At their busiest, its recent wipes drew an average of 2 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on FortCargo [PvE]?

The record holds too few of FortCargo [PvE]'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 18 hours ago, the current world is what it runs now.

Population

How does FortCargo [PvE] rank against other Rust servers?

The last seven days of player hours place FortCargo [PvE] at #13,624, among the top 61% of all ranked servers.

How busy is FortCargo [PvE]?

FortCargo [PvE] is offline at present, having last been seen 18 days 19 hours ago.

Rules, map

What are the rules and settings on FortCargo [PvE]?

The name of FortCargo [PvE] carries no gather rate. No group limit is recorded. hardcore is the game mode, The hardest mode Facepunch offers. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.

Which map does FortCargo [PvE] run?

Generated by the game, the map on FortCargo [PvE] is procedural.

Join record

How do I join FortCargo [PvE]?

Enter client.connect 164.160.119.229:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode This server runs hardcore, the harsher ruleset.
mp10
Max players 10 slots are set on this server.
ts0
Group limit The server has teams switched off.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.