Open every day, at every hour Admission free 11,793 servers and 79,700 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,276Acc. 2026.15276

RUST Server 50/70

Rust server · in the archive since 13 September 2026

Online 164.152.123.227:28055 checked 13m ago

To visit
Players now 0/ 400
0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe214d agoSun 29 Mar, 09:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST Server 50/70 mean?

These tags from RUST Server 50/70, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): The game default caps teams at 8; v2622 (Protocol): To join, your game has to be on protocol 2622; cs146875 (Build): This server runs game build 146875; ptrak (Networking): RakNet handles the network layer, as standard for the game; $ruk1 (Region code): The region code recorded for this server is uk1. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUST Server 50/70?

The Rust Server History lists that feature RUST Server 50/70 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does RUST Server 50/70 run smoothly?

Across the last 48 hours it averaged 101 server fps; the low was 83. As many as 71,410 entities were in the world: buildings, deployables and the rest. Up to 2,623 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RUST Server 50/70 run?

The recorded build for RUST Server 50/70 is Rust network protocol 2622 and build 146875 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RUST Server 50/70 online, and how reliable is it?

RUST Server 50/70 is listed as online now. The uptime it reports puts the last restart at about 28 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is RUST Server 50/70 located?

You will find no region published by RUST Server 50/70, and its region code is uk1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 164.152.123.227:28055.

Wipe record

What is the wipe schedule on RUST Server 50/70?

The record holds too few of RUST Server 50/70's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 214 days 13 hours ago.

Player counts

How does RUST Server 50/70 rank against other Rust servers?

Player hours over the last seven days put RUST Server 50/70 at #15,276: a place in the top 69% of all ranked servers.

How busy is RUST Server 50/70?

0 players are on RUST Server 50/70 at present, from 400 slots. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on RUST Server 50/70?

No gather rate is stated in the name of RUST Server 50/70. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does RUST Server 50/70 run?

Seed 648252, size 3,500: such is the procedural map RUST Server 50/70 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join RUST Server 50/70?

Entering client.connect 164.152.123.227:28055 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players The server holds 400 slots.
ts8
Group limit The game default caps teams at 8.
v2622
Protocol To join, your game has to be on protocol 2622.
cs146875
Build This server runs game build 146875.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$ruk1
Region code The region code recorded for this server is uk1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.