This server publishes no banner
Exhibit no. 15,276Acc. 2026.15276
RUST Server 50/70
Rust server · in the archive since 13 September 2026
Online 164.152.123.227:28055 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RUST Server 50/70 mean?
These tags from RUST Server 50/70, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): The game default caps teams at 8; v2622 (Protocol): To join, your game has to be on protocol 2622; cs146875 (Build): This server runs game build 146875; ptrak (Networking): RakNet handles the network layer, as standard for the game; $ruk1 (Region code): The region code recorded for this server is uk1. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RUST Server 50/70?
The Rust Server History lists that feature RUST Server 50/70 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Does RUST Server 50/70 run smoothly?
Across the last 48 hours it averaged 101 server fps; the low was 83. As many as 71,410 entities were in the world: buildings, deployables and the rest. Up to 2,623 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does RUST Server 50/70 run?
The recorded build for RUST Server 50/70 is Rust network protocol 2622 and build 146875 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RUST Server 50/70 online, and how reliable is it?
RUST Server 50/70 is listed as online now. The uptime it reports puts the last restart at about 28 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is RUST Server 50/70 located?
You will find no region published by RUST Server 50/70, and its region code is uk1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 164.152.123.227:28055.
Wipe record
What is the wipe schedule on RUST Server 50/70?
The record holds too few of RUST Server 50/70's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 214 days 13 hours ago.
Player counts
How does RUST Server 50/70 rank against other Rust servers?
Player hours over the last seven days put RUST Server 50/70 at #15,276: a place in the top 69% of all ranked servers.
How busy is RUST Server 50/70?
0 players are on RUST Server 50/70 at present, from 400 slots. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on RUST Server 50/70?
No gather rate is stated in the name of RUST Server 50/70. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does RUST Server 50/70 run?
Seed 648252, size 3,500: such is the procedural map RUST Server 50/70 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join RUST Server 50/70?
Entering client.connect 164.152.123.227:28055 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8
Game
gmrust
mp400
ts8
v2622
cs146875
ptrak
$ruk1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.