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Exhibit no. 8,454Acc. 2026.8454
RustServer_16558
Rust server · in the archive since 13 September 2026
Online 163.44.125.219:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 19 Oct14:22
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:30 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202614:22 UTC10d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustServer_16558 mean?
You can see the tags RustServer_16558 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RustServer_16558?
The Rust Server History lists that feature RustServer_16558 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Does RustServer_16558 run smoothly?
Across the last 48 hours it averaged 65 server fps; the low was 48. As many as 118,006 entities were in the world: buildings, deployables and the rest. Up to 4,386 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does RustServer_16558 run?
Rust network protocol 2635 and build 168909 is the build RustServer_16558 runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is RustServer_16558 online, and how reliable is it?
At this moment RustServer_16558 is online. Going by its reported uptime, it restarted about 4 days 22 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is RustServer_16558 located?
You will find no region published by RustServer_16558. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 163.44.125.219:28015 as the address.
Wipe history
What does wipe day look like on RustServer_16558?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RustServer_16558?
The record holds too few of RustServer_16558's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 10 days 7 hours ago its current world was made.
Player counts
How does RustServer_16558 rank against other Rust servers?
Over seven days of player hours, RustServer_16558 ranks #8,454, inside the top 38% of all ranked servers.
How busy is RustServer_16558?
0 players are on RustServer_16558 at present, from 50 slots. The seven-day average stands at 0 players; the peak is 3. The busiest hour of the last 48 was 05:00 UTC, averaging 0 players.
Map and rules
What are the rules and settings on RustServer_16558?
You will not find a gather rate in the name of RustServer_16558. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does RustServer_16558 run?
Generated by the game at size 4,500 with seed 1237187212, the map on RustServer_16558 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join RustServer_16558?
Enter client.connect 163.44.125.219:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.