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Exhibit no. 15,918Acc. 2026.15918

RustServer_20354

Rust server · in the archive since 3 October 2026

Offline 163.44.101.87:28015 checked 21d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,918top 72%
Last wipe21d agoThu 8 Oct, 03:12 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 03:25 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202600:43 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202601:06 UTC26d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 8 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer_20354 mean?

The game's server browser reads these tags published by RustServer_20354: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2597 (Protocol): The server runs game protocol 2597; matching it is required to join; cs130842 (Build): Build number: 130842; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_20354?

The Rust Server History lists that feature RustServer_20354 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does RustServer_20354 run?

Rust network protocol 2597 and build 130842 is the build RustServer_20354 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_20354 online, and how reliable is it?

Offline now, RustServer_20354 was last seen 21 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 3 October 2026 is when Rust Server History first saw it.

Where is RustServer_20354 located?

No region is published by RustServer_20354. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.44.101.87:28015.

Wipe record

What does wipe day look like on RustServer_20354?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.

What is the wipe schedule on RustServer_20354?

Its rhythm is not yet clear: too few of RustServer_20354's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 21 days 10 hours ago, the current world is what it runs now.

Population

How does RustServer_20354 rank against other Rust servers?

Over seven days of player hours, RustServer_20354 ranks #15,918, inside the top 72% of all ranked servers.

How busy is RustServer_20354?

No current count exists for RustServer_20354; it was last seen 21 days 10 hours ago.

Rules, map

What are the rules and settings on RustServer_20354?

You will not find a gather rate in the name of RustServer_20354. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does RustServer_20354 run?

A procedural map of size 4,500 with seed 646863724 is what RustServer_20354 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RustServer_20354?

Press F1 in Rust to open the console, then enter client.connect 163.44.101.87:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2597,gmrust,cs130842,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2597
Protocol The server runs game protocol 2597; matching it is required to join.
cs130842
Build Build number: 130842.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.