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Exhibit no. 15,973Acc. 2026.15973

Ducksworld420

Rust server · in the archive since 13 September 2026

Offline 163.245.199.6:25599 checked 26d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,973top 70%
Last wipe46d agoSun 13 Sep, 05:29 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Ducksworld420 mean?

You can see the tags Ducksworld420 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts6 (Group limit): The team cap is 6; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Ducksworld420?

These Rust Server History lists include Ducksworld420: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Ducksworld420 run?

On Linux, Ducksworld420 runs Rust network protocol 2633 and build 163794. The protocol must match to join, and Steam handles that update.

Is Ducksworld420 online, and how reliable is it?

Ducksworld420 was last seen 26 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Ducksworld420 located?

No region is published by Ducksworld420. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 163.245.199.6:25599 as the address.

Wipe record

What is the wipe schedule on Ducksworld420?

The record holds too few of Ducksworld420's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 46 days 20 hours ago.

Player record

How does Ducksworld420 rank against other Rust servers?

Player hours over the last seven days put Ducksworld420 at #15,973: a place in the top 70% of all ranked servers.

How busy is Ducksworld420?

The last sighting of Ducksworld420 in the live count was 26 days 19 hours ago; it is offline now.

Rules, map

What are the rules and settings on Ducksworld420?

You will not find a gather rate in the name of Ducksworld420. The group limit is 6 players. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Ducksworld420 run?

Seed 52364, size 4,500: such is the procedural map Ducksworld420 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Ducksworld420?

Entering client.connect 163.245.199.6:25599 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts6
Group limit The team cap is 6.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.