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Exhibit no. 15,349Acc. 2026.15349

RustServer

Rust server · in the archive since 13 September 2026

Online 162.43.8.229:28015 checked 13m ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe25d agoSat 3 Oct, 01:11 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:55 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202601:11 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    4
  2. Mon 28 Sep 202610:01 UTC30d ago
    Peak
    4
    Crowd
    –
    Lasted
    4.6 days
    Players before
    0
  3. Sun 13 Sep 202615:06 UTC45d ago
    Peak
    0
    Crowd
    –
    Lasted
    14.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustServer mean?

You can see the tags RustServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer?

The Rust Server History lists that feature RustServer are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does RustServer run smoothly?

Averaged over the last 48 hours: 92 server fps, with 55 the lowest. Buildings, deployables and everything else in the world came to as many as 126,063 entities. Up to 5,277 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustServer run?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is RustServer online, and how reliable is it?

RustServer is listed as online now. About 11 days 5 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RustServer located?

There is no region published by RustServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 162.43.8.229:28015.

Wipe log

What does wipe day look like on RustServer?

At their busiest, its recent wipes drew an average of 2 players. 7 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer?

No next wipe can be predicted: RustServer wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 23 hours ago its current world was made.

Player record

How does RustServer rank against other Rust servers?

The last seven days of player hours place RustServer at #15,349, among the top 69% of all ranked servers.

How busy is RustServer?

Against 500 slots, RustServer records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on RustServer?

No gather rate is stated in the name of RustServer. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does RustServer run?

Seed 923793624, size 4,500: such is the procedural map RustServer runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RustServer?

Press F1 in Rust to open the console, then enter client.connect 162.43.8.229:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.