Open every day, at every hour Admission free 11,876 servers and 94,650 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,383Acc. 2026.15383

Rust Server

Rust server · in the archive since 5 October 2026

Online 162.43.28.76:28015 checked 15m ago

moddedoxidepve
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe21d agoMon 5 Oct, 22:38 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Server mean?

You can see the tags Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Server?

These Rust Server History lists include Rust Server: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Rust Server run smoothly?

156 server fps on average over the last 48 hours, never below 91. As many as 48,535 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,741 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rust Server run?

On Linux, Rust Server runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is Rust Server online, and how reliable is it?

Rust Server is listed as online now. The uptime it reports puts the last restart at about 9 days 22 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 5 October 2026 is when Rust Server History first saw it.

Where is Rust Server located?

No region is published by Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 162.43.28.76:28015 as the address.

Wipe history

What is the wipe schedule on Rust Server?

The rhythm of Rust Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 21 days 20 hours ago its current world was made.

Player counts

How does Rust Server rank against other Rust servers?

Player hours over the last seven days put Rust Server at #15,383: a place in the top 70% of all ranked servers.

How busy is Rust Server?

0 players are on Rust Server at present, from 3 slots. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Rust Server?

You will not find a gather rate in the name of Rust Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Rust Server run?

Seed 50000, size 3,000: such is the procedural map Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Rust Server?

Entering client.connect 162.43.28.76:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.