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Exhibit no. 15,349Acc. 2026.15349

RustServer

Rust server · in the archive since 20 September 2026

Online 162.43.27.37:28015 checked 13m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe19d agoFri 9 Oct, 10:42 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:50 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202610:42 UTC19d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustServer mean?

You can see the tags RustServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer?

The Rust Server History lists that feature RustServer are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does RustServer run smoothly?

187 server fps on average over the last 48 hours, never below 123. As many as 49,657 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,886 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustServer run?

Rust network protocol 2634 and build 167781 is the build RustServer runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer online, and how reliable is it?

The live count shows RustServer online right now. About 11 days ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 144 were up: 86% of the time. 20 September 2026 is when Rust Server History first saw it.

Where is RustServer located?

There is no region published by RustServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 162.43.27.37:28015 as the address.

Wipe record

What does wipe day look like on RustServer?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustServer?

Its rhythm is not yet clear: too few of RustServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 19 days 13 hours ago its current world was made.

Player record

How does RustServer rank against other Rust servers?

The last seven days of player hours place RustServer at #15,349, among the top 69% of all ranked servers.

How busy is RustServer?

Of its 50 slots, RustServer currently has 0 filled. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on RustServer?

You will not find a gather rate in the name of RustServer. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does RustServer run?

Seed 19686, size 3,000: such is the procedural map RustServer runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join RustServer?

Press F1 in Rust to open the console, then enter client.connect 162.43.27.37:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.