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Exhibit no. 9,348Acc. 2026.9348

Rust Server

Rust server · in the archive since 13 September 2026

Online 162.43.1.195:28015 checked 11m ago

To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#9,348top 42%
Last wipe27d agoThu 1 Oct, 23:36 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202623:36 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202605:16 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Server mean?

These tags from Rust Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Server?

The Rust Server History lists that feature Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Rust Server run smoothly?

Across the last 48 hours it averaged 215 server fps; the low was 181. As many as 46,435 entities were in the world: buildings, deployables and the rest. Up to 2,498 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rust Server run?

The recorded build for Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rust Server online, and how reliable is it?

The live count shows Rust Server online right now. The uptime it reports puts the last restart at about 6 days 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Rust Server located?

No region is published by Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 162.43.1.195:28015.

Wipe record

What does wipe day look like on Rust Server?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 9 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rust Server?

Its rhythm is not yet clear: too few of Rust Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 10 hours ago, the current world is what it runs now.

Player counts

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #9,348, among the top 42% of all ranked servers.

How busy is Rust Server?

0 players are on Rust Server at present, from 50 slots. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on Rust Server?

You will not find a gather rate in the name of Rust Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Rust Server run?

Generated by the game at size 3,000 with seed 50001, the map on Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Rust Server?

Enter client.connect 162.43.1.195:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.