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Exhibit no. 15,269Acc. 2026.15269

Uncle Moe's Club

Rust server · in the archive since 3 October 2026

Offline 162.33.24.66:9015 checked 1d ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe25d agoSat 3 Oct, 20:46 UTC · monthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0023:0000:0002:0003:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040021:0023:0000:0002:0003:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Uncle Moe's Club mean?

The game's server browser reads these tags published by Uncle Moe's Club: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Uncle Moe's Club?

The Rust Server History lists that feature Uncle Moe's Club are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Uncle Moe's Club run smoothly?

236 server fps on average over the last 48 hours, never below 232. Buildings, deployables and everything else in the world came to as many as 14,654 entities. Memory use peaked at 2,424 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Uncle Moe's Club run?

The recorded build for Uncle Moe's Club is Rust network protocol 2634 and build 167231 on Linux. The protocol must match to join, and Steam handles that update.

Is Uncle Moe's Club online, and how reliable is it?

Offline now, Uncle Moe's Club was last seen 38 hours ago. About 19 days 11 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 150 were up: 89% of the time. First seen by Rust Server History on 3 October 2026.

Where is Uncle Moe's Club located?

No region is published by Uncle Moe's Club. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 162.33.24.66:9015.

Wipe record

What is the wipe schedule on Uncle Moe's Club?

The next wipe on Uncle Moe's Club is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 25 days 23 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Population

How does Uncle Moe's Club rank against other Rust servers?

The last seven days of player hours place Uncle Moe's Club at #15,269, among the top 68% of all ranked servers.

How busy is Uncle Moe's Club?

Uncle Moe's Club is offline at present, having last been seen 38 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Uncle Moe's Club?

The name of Uncle Moe's Club carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does Uncle Moe's Club run?

A procedural map of size 2,000 with seed 1 is what Uncle Moe's Club runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Uncle Moe's Club?

Entering client.connect 162.33.24.66:9015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.