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Exhibit no. 5,841Acc. 2026.5841

RSPN home of RUSCAR

Rust server · in the archive since 13 September 2026

Online 162.216.115.123:28080 checked 5m ago

moddedcarbon
To visit
Players now 0/ 70
0% full
7-day average0peak 8
Rank#5,841top 26%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Thu 29 Oct 202604:02 UTC21h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct 202604:02 UTC1d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Tue 27 Oct 202604:02 UTC2d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Mon 26 Oct 202604:02 UTC3d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  5. Sun 25 Oct 202604:02 UTC4d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  6. Sat 24 Oct 202604:02 UTC5d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Fri 23 Oct 202604:02 UTC6d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Thu 22 Oct 202604:02 UTC7d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  9. Wed 21 Oct 202604:02 UTC8d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Tue 20 Oct 202604:02 UTC9d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
Open the archive box: 10 earlier resets
  1. Mon 19 Oct 202604:02 UTC10d ago
    Peak
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    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sun 18 Oct 202604:03 UTC11d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Sat 17 Oct 202604:02 UTC12d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Fri 16 Oct 202614:35 UTC13d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  5. Fri 16 Oct 202604:02 UTC13d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  6. Thu 15 Oct 202604:02 UTC14d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Wed 14 Oct 202604:02 UTC15d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Tue 13 Oct 202604:02 UTC16d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  9. Mon 12 Oct 202604:02 UTC17d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Sun 11 Oct 202604:02 UTC18d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RSPN home of RUSCAR mean?

These tags from RSPN home of RUSCAR, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp70 (Max players): Slot count: 70; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RSPN home of RUSCAR?

The Rust Server History lists that feature RSPN home of RUSCAR are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Does RSPN home of RUSCAR run smoothly?

Across the last 48 hours it averaged 235 server fps; the low was 123. As many as 5,609 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,766 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RSPN home of RUSCAR run?

The recorded build for RSPN home of RUSCAR is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is RSPN home of RUSCAR online, and how reliable is it?

At this moment RSPN home of RUSCAR is online. About 12 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is RSPN home of RUSCAR located?

There is no region published by RSPN home of RUSCAR. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 162.216.115.123:28080 as the address.

Wipe log

What is the wipe schedule on RSPN home of RUSCAR?

A new world is made every few hours on RSPN home of RUSCAR, none of which counts as a wipe; the server keeps no wipe schedule.

Player record

How does RSPN home of RUSCAR rank against other Rust servers?

Over seven days of player hours, RSPN home of RUSCAR ranks #5,841, inside the top 26% of all ranked servers.

How busy is RSPN home of RUSCAR?

0 players are on RSPN home of RUSCAR at present, from 70 slots. Stored history gives a seven-day average of 0 players and a peak of 8. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on RSPN home of RUSCAR?

No gather rate is stated in the name of RSPN home of RUSCAR. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does RSPN home of RUSCAR run?

Generated by the game at size 6,000 with seed 481981, the map on RSPN home of RUSCAR is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

Joining the server

How do I join RSPN home of RUSCAR?

Entering client.connect 162.216.115.123:28080 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp70
Max players Slot count: 70.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.