Open every day, at every hour Admission free 11,763 servers and 72,839 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,482Acc. 2026.15482

testserver

Rust server · in the archive since 21 September 2026

Offline 162.19.204.31:25588 checked 38d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,482top 67%
Last wipe38d agoMon 21 Sep, 17:54 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on testserver mean?

These tags from testserver, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts6 (Group limit): The team cap is 6; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include testserver?

These Rust Server History lists include testserver: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does testserver run?

On Linux, testserver runs Rust network protocol 2633 and build 164530. Steam updates your game for you; joining needs the same protocol.

Is testserver online, and how reliable is it?

The record shows testserver offline at this moment, last seen 38 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 21 September 2026 is when Rust Server History first saw it.

Where is testserver located?

There is no region published by testserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 162.19.204.31:25588 as the address.

Wipe log

What is the wipe schedule on testserver?

The rhythm of testserver cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 38 days 5 hours ago, the current world is what it runs now.

Player record

How does testserver rank against other Rust servers?

The last seven days of player hours place testserver at #15,482, among the top 67% of all ranked servers.

How busy is testserver?

No current count exists for testserver; it was last seen 38 days 5 hours ago.

Rules, map

What are the rules and settings on testserver?

The name of testserver carries no gather rate. No group may exceed 6 players. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does testserver run?

Seed 1, size 2,500: such is the procedural map testserver runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join testserver?

Entering client.connect 162.19.204.31:25588 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts6,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts6
Group limit The team cap is 6.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.