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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,318Acc. 2026.15318

local test

Rust server · in the archive since 23 October 2026

Offline 161.65.148.54:28316 checked 5d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe83d agoFri 7 Aug, 05:04 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on local test mean?

You can see the tags local test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include local test?

These Rust Server History lists include local test: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does local test run?

Rust network protocol 2634 and build 167398 is the build local test runs, on Windows. The protocol must match to join, and Steam handles that update.

Is local test online, and how reliable is it?

local test was last seen 5 days 22 hours ago and is offline right now. It was up for 0 of 120 hours in the last 5 full days, 0% of the time. First seen by Rust Server History on 23 October 2026.

Where is local test located?

There is no region published by local test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 161.65.148.54:28316.

Wipe history

What is the wipe schedule on local test?

The record holds too few of local test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 83 days 7 hours ago, the current world is what it runs now.

Population

How does local test rank against other Rust servers?

The last seven days of player hours place local test at #15,318, among the top 69% of all ranked servers.

How busy is local test?

No current count exists for local test; it was last seen 5 days 22 hours ago. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on local test?

No gather rate is stated in the name of local test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Joining the server

How do I join local test?

Enter client.connect 161.65.148.54:28316 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.