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Exhibit no. 7,358Acc. 2026.7358

RustServer_18820

Rust server · in the archive since 13 September 2026

Online 160.251.236.190:28015 checked 21m ago

To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#7,358top 33%
Last wipe24d agoMon 5 Oct, 11:50 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:30 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202611:50 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct 202615:36 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_18820 mean?

These tags from RustServer_18820, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_18820?

These Rust Server History lists include RustServer_18820: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does RustServer_18820 run smoothly?

Averaged over the last 48 hours: 86 server fps, with 52 the lowest. As many as 48,702 entities were in the world: buildings, deployables and the rest. Up to 2,316 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustServer_18820 run?

The recorded build for RustServer_18820 is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is RustServer_18820 online, and how reliable is it?

RustServer_18820 is listed as online now. Going by its reported uptime, it restarted about 5 days 1 hours ago. It was up for 114 of 168 hours in the last 7 full days, 68% of the time. First seen by Rust Server History on 13 September 2026.

Where is RustServer_18820 located?

No region is published by RustServer_18820. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 160.251.236.190:28015 as the address.

Wipe history

What does wipe day look like on RustServer_18820?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustServer_18820?

The record holds too few of RustServer_18820's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 24 days 13 hours ago.

Population

How does RustServer_18820 rank against other Rust servers?

The last seven days of player hours place RustServer_18820 at #7,358, among the top 33% of all ranked servers.

How busy is RustServer_18820?

Of its 50 slots, RustServer_18820 currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on RustServer_18820?

The name of RustServer_18820 carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does RustServer_18820 run?

Generated by the game at size 3,000 with seed 2262, the map on RustServer_18820 is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join RustServer_18820?

Press F1 in Rust to open the console, then enter client.connect 160.251.236.190:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.