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Exhibit no. 15,130Acc. 2026.15130

RustServer_29401

Rust server · in the archive since 13 September 2026

Offline 160.251.230.239:28015 checked 5h ago

To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#15,130top 68%
Last wipe9d agoTue 20 Oct, 21:56 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 17:45 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202621:56 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0007:0015:0001:0009:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0007:0015:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_29401 mean?

You can see the tags RustServer_29401 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_29401?

The Rust Server History lists that feature RustServer_29401 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does RustServer_29401 run smoothly?

89 server fps on average over the last 48 hours, never below 71. As many as 49,916 entities were in the world: buildings, deployables and the rest. Up to 2,350 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustServer_29401 run?

On Linux, RustServer_29401 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is RustServer_29401 online, and how reliable is it?

The record shows RustServer_29401 offline at this moment, last seen 5 hours ago. About 5 days 19 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is RustServer_29401 located?

No region is published by RustServer_29401. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.230.239:28015.

Wipe history

What does wipe day look like on RustServer_29401?

1 players on average was the busiest its recent wipes drew. 17 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer_29401?

Its rhythm is not yet clear: too few of RustServer_29401's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 9 days ago.

Population

How does RustServer_29401 rank against other Rust servers?

Over seven days of player hours, RustServer_29401 ranks #15,130, inside the top 68% of all ranked servers.

How busy is RustServer_29401?

No current count exists for RustServer_29401; it was last seen 5 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on RustServer_29401?

No gather rate is stated in the name of RustServer_29401. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does RustServer_29401 run?

Generated by the game at size 3,000 with seed 27032, the map on RustServer_29401 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join RustServer_29401?

Enter client.connect 160.251.230.239:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.