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Exhibit no. 15,290Acc. 2026.15290
RustServer_22252
Rust server · in the archive since 3 October 2026
Online 160.251.215.5:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustServer_22252 mean?
You can see the tags RustServer_22252 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustServer_22252?
The Rust Server History lists that feature RustServer_22252 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Does RustServer_22252 run smoothly?
Averaged over the last 48 hours: 89 server fps, with 71 the lowest. Buildings, deployables and everything else in the world came to as many as 49,251 entities. Memory use peaked at 2,428 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does RustServer_22252 run?
The recorded build for RustServer_22252 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RustServer_22252 online, and how reliable is it?
At this moment RustServer_22252 is online. The uptime it reports puts the last restart at about 5 days 23 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 3 October 2026.
Where is RustServer_22252 located?
There is no region published by RustServer_22252. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 160.251.215.5:28015 as the address.
Wipe history
What is the wipe schedule on RustServer_22252?
The rhythm of RustServer_22252 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 10 hours ago.
Population
How does RustServer_22252 rank against other Rust servers?
Over seven days of player hours, RustServer_22252 ranks #15,290, inside the top 69% of all ranked servers.
How busy is RustServer_22252?
Of its 50 slots, RustServer_22252 currently has 0 filled. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on RustServer_22252?
You will not find a gather rate in the name of RustServer_22252. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does RustServer_22252 run?
A procedural map of size 3,000 with seed 27047 is what RustServer_22252 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join RustServer_22252?
Entering client.connect 160.251.215.5:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.