Open every day, at every hour Admission free 11,731 servers and 65,070 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,388Acc. 2026.15388

RustServer_7232

Rust server · in the archive since 20 September 2026

Offline 160.251.212.172:28015 checked 9d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe21d agoThu 8 Oct, 13:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 20:45 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202613:27 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_7232 mean?

You can see the tags RustServer_7232 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_7232?

These Rust Server History lists include RustServer_7232: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does RustServer_7232 run?

The recorded build for RustServer_7232 is Rust network protocol 2634 and build 167231 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_7232 online, and how reliable is it?

RustServer_7232 was last seen 9 days 3 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 September 2026.

Where is RustServer_7232 located?

There is no region published by RustServer_7232. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 160.251.212.172:28015.

Wipe record

What does wipe day look like on RustServer_7232?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 3 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustServer_7232?

The rhythm of RustServer_7232 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 21 days 10 hours ago, the current world is what it runs now.

Player record

How does RustServer_7232 rank against other Rust servers?

Over seven days of player hours, RustServer_7232 ranks #15,388, inside the top 70% of all ranked servers.

How busy is RustServer_7232?

RustServer_7232 is offline at present, having last been seen 9 days 3 hours ago.

Rules, map

What are the rules and settings on RustServer_7232?

The name of RustServer_7232 carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does RustServer_7232 run?

A procedural map of size 3,000 with seed 29783 is what RustServer_7232 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join RustServer_7232?

Enter client.connect 160.251.212.172:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.