Open every day, at every hour Admission free 11,704 servers and 60,571 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 8,302Acc. 2026.8302

[JP]Rust 1week

Rust server · in the archive since 13 September 2026

Online 160.251.209.245:28015 checked 10m ago

To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#8,302top 37%
Last wipe24d agoMon 5 Oct, 09:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:25 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202609:39 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep 202613:44 UTC42d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    17.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [JP]Rust 1week mean?

These tags from [JP]Rust 1week, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [JP]Rust 1week?

The Rust Server History lists that feature [JP]Rust 1week are: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does [JP]Rust 1week run smoothly?

Averaged over the last 48 hours: 55 server fps, with 36 the lowest. Buildings, deployables and everything else in the world came to as many as 150,341 entities. Memory use peaked at 4,994 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [JP]Rust 1week run?

Rust network protocol 2635 and build 168909 is the build [JP]Rust 1week runs, on Linux. The protocol must match to join, and Steam handles that update.

Is [JP]Rust 1week online, and how reliable is it?

[JP]Rust 1week is listed as online now. The uptime it reports puts the last restart at about 6 days 1 hours ago. Of 168 hours in the last 7 full days, 143 were up: 85% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is [JP]Rust 1week located?

Its name points to Asia, though [JP]Rust 1week publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 160.251.209.245:28015 as the address.

Wipe log

What does wipe day look like on [JP]Rust 1week?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on [JP]Rust 1week?

The record holds too few of [JP]Rust 1week's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 24 days 14 hours ago, the current world is what it runs now.

Player record

How does [JP]Rust 1week rank against other Rust servers?

Player hours over the last seven days put [JP]Rust 1week at #8,302: a place in the top 37% of all ranked servers.

How busy is [JP]Rust 1week?

Against 100 slots, [JP]Rust 1week records 0 players right now. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on [JP]Rust 1week?

You will not find a gather rate in the name of [JP]Rust 1week. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does [JP]Rust 1week run?

Seed 14244812, size 5,000: such is the procedural map [JP]Rust 1week runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join [JP]Rust 1week?

Enter client.connect 160.251.209.245:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.