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Exhibit no. 15,276Acc. 2026.15276

RustServer_20607

Rust server · in the archive since 13 September 2026

Online 160.251.209.182:28015 checked 12m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe10d agoMon 19 Oct, 18:26 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:25 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202618:26 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustServer_20607 mean?

These tags from RustServer_20607, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer_20607?

These Rust Server History lists include RustServer_20607: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does RustServer_20607 run smoothly?

Averaged over the last 48 hours: 128 server fps, with 81 the lowest. As many as 46,931 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,507 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustServer_20607 run?

The recorded build for RustServer_20607 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_20607 online, and how reliable is it?

The live count shows RustServer_20607 online right now. The uptime it reports puts the last restart at about 5 days 23 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RustServer_20607 located?

There is no region published by RustServer_20607. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 160.251.209.182:28015.

Wipe log

What does wipe day look like on RustServer_20607?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustServer_20607?

The record holds too few of RustServer_20607's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 10 days 4 hours ago its current world was made.

Population

How does RustServer_20607 rank against other Rust servers?

Player hours over the last seven days put RustServer_20607 at #15,276: a place in the top 69% of all ranked servers.

How busy is RustServer_20607?

Against 50 slots, RustServer_20607 records 0 players right now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on RustServer_20607?

You will not find a gather rate in the name of RustServer_20607. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does RustServer_20607 run?

Generated by the game at size 3,000 with seed 28026, the map on RustServer_20607 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RustServer_20607?

Enter client.connect 160.251.209.182:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.