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Exhibit no. 12,952Acc. 2026.12952

RustServer_4380

Rust server · in the archive since 10 October 2026

Online 160.251.203.118:28015 checked 13m ago

To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#12,952top 58%
Last wipe18d agoSat 10 Oct, 23:50 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_4380 mean?

The game's server browser reads these tags published by RustServer_4380: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer_4380?

The Rust Server History lists that feature RustServer_4380 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does RustServer_4380 run smoothly?

94 server fps on average over the last 48 hours, never below 68. Buildings, deployables and everything else in the world came to as many as 53,140 entities. Up to 2,567 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustServer_4380 run?

Rust network protocol 2635 and build 168909 is the build RustServer_4380 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_4380 online, and how reliable is it?

RustServer_4380 is listed as online now. The uptime it reports puts the last restart at about 6 days 22 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 10 October 2026.

Where is RustServer_4380 located?

You will find no region published by RustServer_4380. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.203.118:28015.

Wipe history

What is the wipe schedule on RustServer_4380?

The record holds too few of RustServer_4380's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 18 days 22 hours ago its current world was made.

Player counts

How does RustServer_4380 rank against other Rust servers?

The last seven days of player hours place RustServer_4380 at #12,952, among the top 58% of all ranked servers.

How busy is RustServer_4380?

Of its 50 slots, RustServer_4380 currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 06:00 UTC, averaging 0 players.

Rules and settings

What are the rules and settings on RustServer_4380?

No gather rate is stated in the name of RustServer_4380. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does RustServer_4380 run?

Generated by the game at size 3,000 with seed 10219, the map on RustServer_4380 is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join RustServer_4380?

Enter client.connect 160.251.203.118:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.