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Exhibit no. 15,025Acc. 2026.15025

RustServer_1614

Rust server · in the archive since 13 September 2026

Offline 160.251.197.210:28015 checked 45d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,025no region published
Last wipe47d agoSat 12 Sep, 05:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_1614 mean?

These tags from RustServer_1614, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer_1614?

These Rust Server History lists include RustServer_1614: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does RustServer_1614 run?

Rust network protocol 2633 and build 163794 is the build RustServer_1614 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_1614 online, and how reliable is it?

The record shows RustServer_1614 offline at this moment, last seen 45 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is RustServer_1614 located?

There is no region published by RustServer_1614. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.197.210:28015.

Wipe log

What is the wipe schedule on RustServer_1614?

The rhythm of RustServer_1614 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 47 days 17 hours ago.

Player counts

How does RustServer_1614 rank against other Rust servers?

Over seven days of player hours, RustServer_1614 ranks #15,025, inside the top – of all ranked servers.

How busy is RustServer_1614?

RustServer_1614 is offline at present, having last been seen 45 days 6 hours ago.

Rules and settings

What are the rules and settings on RustServer_1614?

No gather rate is stated in the name of RustServer_1614. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does RustServer_1614 run?

A procedural map is what RustServer_1614 runs; the game generates it.

How to join

How do I join RustServer_1614?

Enter client.connect 160.251.197.210:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.