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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,269Acc. 2026.15269

==RUST_SERVER_NAME==

Rust server · in the archive since 23 October 2026

Offline 160.251.197.100:28015 checked 6d ago

pve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe6d agoFri 23 Oct, 05:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ==RUST_SERVER_NAME== mean?

You can see the tags ==RUST_SERVER_NAME== publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ==RUST_SERVER_NAME==?

These Rust Server History lists include ==RUST_SERVER_NAME==: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does ==RUST_SERVER_NAME== run?

The recorded build for ==RUST_SERVER_NAME== is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is ==RUST_SERVER_NAME== online, and how reliable is it?

==RUST_SERVER_NAME== was last seen 6 days 19 hours ago and is offline right now. Of 144 hours in the last 6 full days, 0 were up: 0% of the time. First seen by Rust Server History on 23 October 2026.

Where is ==RUST_SERVER_NAME== located?

No region is published by ==RUST_SERVER_NAME==. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 160.251.197.100:28015.

Wipe history

What is the wipe schedule on ==RUST_SERVER_NAME==?

The rhythm of ==RUST_SERVER_NAME== cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 20 hours ago.

Player counts

How does ==RUST_SERVER_NAME== rank against other Rust servers?

Player hours over the last seven days put ==RUST_SERVER_NAME== at #15,269: a place in the top 69% of all ranked servers.

How busy is ==RUST_SERVER_NAME==?

==RUST_SERVER_NAME== is offline at present, having last been seen 6 days 19 hours ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on ==RUST_SERVER_NAME==?

The name of ==RUST_SERVER_NAME== carries no gather rate. No group may exceed 8 players, the default set by the game. pve is the game mode, no combat against other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does ==RUST_SERVER_NAME== run?

A procedural map of size 3,500 with seed 141127248 is what ==RUST_SERVER_NAME== runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join ==RUST_SERVER_NAME==?

Entering client.connect 160.251.197.100:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.