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Exhibit no. 15,290Acc. 2026.15290

RustServer_32691

Rust server · in the archive since 13 September 2026

Offline 160.251.179.161:28015 checked 3d ago

moddedcarbonpve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe22d agoWed 7 Oct, 12:17 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 17:45 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202612:17 UTC22d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_32691 mean?

You can see the tags RustServer_32691 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_32691?

These Rust Server History lists include RustServer_32691: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does RustServer_32691 run?

On Linux, RustServer_32691 runs Rust network protocol 2634 and build 167058. Steam updates your game for you; joining needs the same protocol.

Is RustServer_32691 online, and how reliable is it?

The record shows RustServer_32691 offline at this moment, last seen 3 days 6 hours ago. 114 of 168 hours, or 68% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is RustServer_32691 located?

There is no region published by RustServer_32691. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.179.161:28015.

Wipe log

What does wipe day look like on RustServer_32691?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 25 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustServer_32691?

Its rhythm is not yet clear: too few of RustServer_32691's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 22 days 11 hours ago its current world was made.

Population

How does RustServer_32691 rank against other Rust servers?

Over seven days of player hours, RustServer_32691 ranks #15,290, inside the top 69% of all ranked servers.

How busy is RustServer_32691?

No current count exists for RustServer_32691; it was last seen 3 days 6 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on RustServer_32691?

You will not find a gather rate in the name of RustServer_32691. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does RustServer_32691 run?

Seed 19084, size 3,000: such is the procedural map RustServer_32691 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join RustServer_32691?

Entering client.connect 160.251.179.161:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167058,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.