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Exhibit no. 16,728Acc. 2026.16728

RustServer_3991

Rust server · in the archive since 13 September 2026

Offline 160.251.170.78:28015 checked 28d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,728top 70%
Last wipe53d agoSat 5 Sep, 19:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_3991 mean?

You can see the tags RustServer_3991 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_3991?

These Rust Server History lists include RustServer_3991: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does RustServer_3991 run?

The recorded build for RustServer_3991 is Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_3991 online, and how reliable is it?

The record shows RustServer_3991 offline at this moment, last seen 28 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is RustServer_3991 located?

There is no region published by RustServer_3991. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 160.251.170.78:28015.

Wipe record

What is the wipe schedule on RustServer_3991?

The record holds too few of RustServer_3991's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 53 days 5 hours ago, the current world is what it runs now.

Population

How does RustServer_3991 rank against other Rust servers?

Over seven days of player hours, RustServer_3991 ranks #16,728, inside the top 70% of all ranked servers.

How busy is RustServer_3991?

RustServer_3991 is offline at present, having last been seen 28 days 3 hours ago.

Rules, map

What are the rules and settings on RustServer_3991?

You will not find a gather rate in the name of RustServer_3991. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does RustServer_3991 run?

Generated by the game at size 3,500 with seed 1746005783, the map on RustServer_3991 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join RustServer_3991?

Enter client.connect 160.251.170.78:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.