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Exhibit no. 16,875Acc. 2026.16875

RustServer_4907

Rust server · in the archive since 27 September 2026

Offline 160.251.136.218:28015 checked 30d ago

To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#16,875top 71%
Last wipe32d agoSun 27 Sep, 01:17 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer_4907 mean?

The game's server browser reads these tags published by RustServer_4907: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer_4907?

The Rust Server History lists that feature RustServer_4907 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does RustServer_4907 run?

On Linux, RustServer_4907 runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is RustServer_4907 online, and how reliable is it?

Offline now, RustServer_4907 was last seen 30 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is RustServer_4907 located?

No region is published by RustServer_4907. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 160.251.136.218:28015.

Wipe record

What is the wipe schedule on RustServer_4907?

The record holds too few of RustServer_4907's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 32 days 15 hours ago, the current world is what it runs now.

Population

How does RustServer_4907 rank against other Rust servers?

The last seven days of player hours place RustServer_4907 at #16,875, among the top 71% of all ranked servers.

How busy is RustServer_4907?

The last sighting of RustServer_4907 in the live count was 30 days 2 hours ago; it is offline now.

Rules and settings

What are the rules and settings on RustServer_4907?

You will not find a gather rate in the name of RustServer_4907. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does RustServer_4907 run?

A procedural map of size 3,750 with seed 144749 is what RustServer_4907 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join RustServer_4907?

Enter client.connect 160.251.136.218:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.