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Exhibit no. 15,310Acc. 2026.15310

RustServer_6319

Rust server · in the archive since 13 September 2026

Online 160.251.136.116:28015 checked 9m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe27d agoFri 2 Oct, 13:30 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:35 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202613:30 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 13 Sep 202619:14 UTC45d ago
    Peak
    0
    Crowd
    –
    Lasted
    18.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_6319 mean?

The game's server browser reads these tags published by RustServer_6319: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer_6319?

The Rust Server History lists that feature RustServer_6319 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does RustServer_6319 run smoothly?

Across the last 48 hours it averaged 179 server fps; the low was 126. Buildings, deployables and everything else in the world came to as many as 43,651 entities. The highest memory use was 2,460 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustServer_6319 run?

Rust network protocol 2634 and build 167781 is the build RustServer_6319 runs, on Linux. The protocol must match to join, and Steam handles that update.

Is RustServer_6319 online, and how reliable is it?

The live count shows RustServer_6319 online right now. About 8 days 7 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is RustServer_6319 located?

There is no region published by RustServer_6319. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 160.251.136.116:28015.

Wipe record

What does wipe day look like on RustServer_6319?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer_6319?

The rhythm of RustServer_6319 cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 5 hours ago, the current world is what it runs now.

Population

How does RustServer_6319 rank against other Rust servers?

Over seven days of player hours, RustServer_6319 ranks #15,310, inside the top 69% of all ranked servers.

How busy is RustServer_6319?

Against 50 slots, RustServer_6319 records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on RustServer_6319?

You will not find a gather rate in the name of RustServer_6319. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does RustServer_6319 run?

Generated by the game at size 3,000 with seed 26771, the map on RustServer_6319 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RustServer_6319?

Press F1 in Rust to open the console, then enter client.connect 160.251.136.116:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.