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Exhibit no. 15,903Acc. 2026.15903
PvE test
Rust server · in the archive since 2 October 2026
Offline 159.26.105.159:28015 checked 26d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 2 Oct11:46
a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 13:29 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202611:46 UTC26d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on PvE test mean?
These tags from PvE test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include PvE test?
These Rust Server History lists include PvE test: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does PvE test run?
On Windows, PvE test runs Rust network protocol 2634 and build 166586. Steam updates your game for you; joining needs the same protocol.
Is PvE test online, and how reliable is it?
PvE test was last seen 26 days 15 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 2 October 2026 is when Rust Server History first saw it.
Where is PvE test located?
There is no region published by PvE test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 159.26.105.159:28015.
Wipe log
What does wipe day look like on PvE test?
0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on PvE test?
The record holds too few of PvE test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 16 hours ago.
Player record
How does PvE test rank against other Rust servers?
Over seven days of player hours, PvE test ranks #15,903, inside the top 70% of all ranked servers.
How busy is PvE test?
No current count exists for PvE test; it was last seen 26 days 15 hours ago.
Rules and settings
What are the rules and settings on PvE test?
No gather rate is stated in the name of PvE test. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does PvE test run?
The game generates the map on PvE test, which is procedural.
How to join
How do I join PvE test?
Enter client.connect 159.26.105.159:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166586
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.