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Exhibit no. 8,687Acc. 2026.8687

nameserver

Rust server · in the archive since 18 October 2026

Offline 159.224.231.192:28015 checked 22h ago

To visit
Players now 0/ 15
0% full
7-day average0peak 1
Rank#8,687top 39%
Last wipe2d agoMon 26 Oct, 07:25 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 22:00 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202607:25 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 21 Oct 202602:22 UTC7d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 32 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0016:0018:0019:0021:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on nameserver mean?

The game's server browser reads these tags published by nameserver: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include nameserver?

The Rust Server History lists that feature nameserver are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does nameserver run?

On Windows, nameserver runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is nameserver online, and how reliable is it?

The record shows nameserver offline at this moment, last seen 22 hours ago. It was up for 18 of 168 hours in the last 7 full days, 11% of the time. First seen by Rust Server History on 18 October 2026.

Where is nameserver located?

No region is published by nameserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 159.224.231.192:28015.

Wipe log

What does wipe day look like on nameserver?

At their busiest, its recent wipes drew an average of 0 players. 32 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on nameserver?

Its rhythm is not yet clear: too few of nameserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 2 days 13 hours ago.

Player record

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #8,687, among the top 39% of all ranked servers.

How busy is nameserver?

nameserver is offline at present, having last been seen 22 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on nameserver?

The name of nameserver carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does nameserver run?

The game generates the map on nameserver, which is procedural.

Joining the server

How do I join nameserver?

Entering client.connect 159.224.231.192:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.