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Exhibit no. 5,325Acc. 2026.5325

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Rust server · in the archive since 13 September 2026

Online 159.196.59.137:28315 checked 14m ago

2x moddedoxide
To visit
Players now 0/ 25
0% full
7-day average0peak 2
Rank#5,325top 24%
Last wipe28d agoThu 1 Oct, 21:31 UTC · no schedule published
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 06:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:31 UTC FW28d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

6wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5207:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | mean?

These tags from <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The Rust Server History lists that feature <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | are: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The record

Does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run smoothly?

38 server fps on average over the last 48 hours, never below 29. As many as 128,153 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,390 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?

On Windows, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online, and how reliable is it?

The live count shows <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online right now. The uptime it reports puts the last restart at about 8 hours ago. 149 of 168 hours, or 89% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | located?

You will find no region published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 159.196.59.137:28315.

Wipe log

What does wipe day look like on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

6 players on average was the busiest its recent wipes drew. At 14 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 28 days 9 hours ago, the current world is what it runs now.

Player counts

How does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | rank against other Rust servers?

The last seven days of player hours place <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #5,325, among the top 24% of all ranked servers.

How busy is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

0 players are on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at present, from 25 slots. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 02:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

You can read a 2x gather rate in the name of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?

A procedural map of size 4,250 with seed 969105723 is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Press F1 in Rust to open the console, then enter client.connect 159.196.59.137:28315 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players 25 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.