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Exhibit no. 15,349Acc. 2026.15349

Corrupted Wilds

Rust server · in the archive since 19 September 2026

Online 159.196.193.162:28015 checked 9m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe17d agoSun 11 Oct, 04:59 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:00 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202604:59 UTC17d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Corrupted Wilds mean?

The game's server browser reads these tags published by Corrupted Wilds: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Corrupted Wilds?

These Rust Server History lists include Corrupted Wilds: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Corrupted Wilds run smoothly?

91 server fps on average over the last 48 hours, never below 77. As many as 116,087 entities were in the world: buildings, deployables and the rest. Up to 6,025 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Corrupted Wilds run?

On Windows, Corrupted Wilds runs Rust network protocol 2634 and build 167398. The protocol must match to join, and Steam handles that update.

Is Corrupted Wilds online, and how reliable is it?

The live count shows Corrupted Wilds online right now. Going by its reported uptime, it restarted about 17 days 21 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 19 September 2026.

Where is Corrupted Wilds located?

There is no region published by Corrupted Wilds. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 159.196.193.162:28015.

Wipe record

What does wipe day look like on Corrupted Wilds?

At their busiest, its recent wipes drew an average of 0 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Corrupted Wilds?

Its rhythm is not yet clear: too few of Corrupted Wilds's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 23 hours ago its current world was made.

Player record

How does Corrupted Wilds rank against other Rust servers?

Player hours over the last seven days put Corrupted Wilds at #15,349: a place in the top 69% of all ranked servers.

How busy is Corrupted Wilds?

0 players are on Corrupted Wilds at present, from 50 slots. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Corrupted Wilds?

You will not find a gather rate in the name of Corrupted Wilds. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Corrupted Wilds run?

Generated by the game at size 4,500 with seed 110122, the map on Corrupted Wilds is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Corrupted Wilds?

Press F1 in Rust to open the console, then enter client.connect 159.196.193.162:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.