Open every day, at every hour Admission free 11,751 servers and 55,890 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,346Acc. 2026.6346

Friend Not Foe / PvE Community / North America

Rust server, NA · in the archive since 13 September 2026

Online NA 158.69.23.51:28016 checked 10m ago

quad biweekly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#6,346top 29% · #1009 in NA
Last wipe13d agoThu 15 Oct, 16:02 UTC · biweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:00 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202616:02 UTC13d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:04 UTC FW27d ago
    Peak
    5
    Crowd
    halved by day 5
    Lasted
    13.9 days
    Players before
    0
  3. Thu 17 Sep 202616:02 UTC41d ago
    Peak
    5
    Crowd
    halved by day 2
    Lasted
    14.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 14d 16hThu 12 Nov, 16:02 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 42d 16hThu 10 Dec, 16:02 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 54% in NA, and #369 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Friend Not Foe / PvE Community / North America mean?

You can see the tags Friend Not Foe / PvE Community / North America publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are set on this server; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Friend Not Foe / PvE Community / North America?

These Rust Server History lists include Friend Not Foe / PvE Community / North America: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server record

Does Friend Not Foe / PvE Community / North America run smoothly?

Across the last 48 hours it averaged 59 server fps; the low was 48. As many as 81,311 entities were in the world: buildings, deployables and the rest. Up to 2,504 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Friend Not Foe / PvE Community / North America run?

Rust network protocol 2635 and build 168909 is the build Friend Not Foe / PvE Community / North America runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Friend Not Foe / PvE Community / North America online, and how reliable is it?

Friend Not Foe / PvE Community / North America is listed as online now. Going by its reported uptime, it restarted about 13 hours ago. 165 of 168 hours, or 98% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Friend Not Foe / PvE Community / North America located?

With its NA tag, Friend Not Foe / PvE Community / North America lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 158.69.23.51:28016 as the address.

Wipe record

What does wipe day look like on Friend Not Foe / PvE Community / North America?

At their busiest, its recent wipes drew an average of 4 players. At 7 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 3.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Friend Not Foe / PvE Community / North America?

A every 4 weeks on Thursday at 16:02 UTC rhythm governs the wipes on Friend Not Foe / PvE Community / North America. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 13 days 7 hours ago. Its tags carry a wipe schedule of every two weeks.

Player counts

How does Friend Not Foe / PvE Community / North America rank against other Rust servers?

Friend Not Foe / PvE Community / North America takes #1,009 in North America on seven-day player hours, with #6,346 overall and a place in the top 29% of all ranked servers. Ranked against other quad servers, it stands at #369.

How busy is Friend Not Foe / PvE Community / North America?

Of its 50 slots, Friend Not Foe / PvE Community / North America currently has 0 filled. The seven-day average stands at 0 players; the peak is 3. Stored history puts the busiest hour of the past 48 at 15:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Friend Not Foe / PvE Community / North America?

You will not find a gather rate in the name of Friend Not Foe / PvE Community / North America. A group may hold 4 players at most (quad). Recorded as pve, with this note: player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Friend Not Foe / PvE Community / North America run?

A procedural map of size 3,700 with seed 653090153 is what Friend Not Foe / PvE Community / North America runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Friend Not Foe / PvE Community / North America?

Press F1 in Rust to open the console, then enter client.connect 158.69.23.51:28016 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://friendnotfoe.co.uk/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots are set on this server.
ts4
Group limit The team cap is 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.