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Exhibit no. 6,171Acc. 2026.6171

ZAKARUST

Rust server · in the archive since 13 September 2026

Offline 158.46.26.51:28015 checked 1d ago

To visit
Players now 0/ 5
0% full
7-day average1peak 3
Rank#6,171top 28%
Last wipe22d agoMon 5 Oct, 12:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 15:00 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202611:53 UTC22d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202605:55 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.2 days
    Players before
    0
  3. Fri 2 Oct 202612:12 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5213:0014:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct10 Oct16 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ZAKARUST mean?

These tags from ZAKARUST, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ZAKARUST?

These Rust Server History lists include ZAKARUST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does ZAKARUST run smoothly?

225 server fps on average over the last 48 hours, never below 225. As many as 111,899 entities were in the world: buildings, deployables and the rest. Up to 2,427 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ZAKARUST run?

Rust network protocol 2635 and build 168909 is the build ZAKARUST runs, on Windows. The protocol must match to join, and Steam handles that update.

Is ZAKARUST online, and how reliable is it?

Offline now, ZAKARUST was last seen 28 hours ago. Going by its reported uptime, it restarted about 30 minutes ago. 34 of 168 hours, or 20% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is ZAKARUST located?

There is no region published by ZAKARUST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 158.46.26.51:28015.

Wipe history

What does wipe day look like on ZAKARUST?

1 players on average was the busiest its recent wipes drew. 20 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ZAKARUST?

There is no next wipe to predict on ZAKARUST, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 6 hours ago.

Player counts

How does ZAKARUST rank against other Rust servers?

Player hours over the last seven days put ZAKARUST at #6,171: a place in the top 28% of all ranked servers.

How busy is ZAKARUST?

The last sighting of ZAKARUST in the live count was 28 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 3. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on ZAKARUST?

No gather rate is stated in the name of ZAKARUST. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does ZAKARUST run?

Seed 1586544950, size 4,500: such is the procedural map ZAKARUST runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join ZAKARUST?

Press F1 in Rust to open the console, then enter client.connect 158.46.26.51:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.