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Exhibit no. 15,399Acc. 2026.15399
Testing server - No joining
Rust server · in the archive since 13 September 2026
Online 158.174.26.133:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 12 Oct01:27 12 Oct08:02
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 10:30 UTCAll times UTC.
The record of each wipe
-
Mon 12 Oct 202608:02 UTC16d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 12 Oct 202601:27 UTC16d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Testing server - No joining mean?
You can see the tags Testing server - No joining publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Testing server - No joining?
The Rust Server History lists that feature Testing server - No joining are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does Testing server - No joining run?
The recorded build for Testing server - No joining is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.
Is Testing server - No joining online, and how reliable is it?
Testing server - No joining is listed as online now. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.
Where is Testing server - No joining located?
You will find no region published by Testing server - No joining. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 158.174.26.133:28015.
Wipe history
What does wipe day look like on Testing server - No joining?
An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Testing server - No joining?
The rhythm of Testing server - No joining cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 16 days 2 hours ago, the current world is what it runs now.
Population
How does Testing server - No joining rank against other Rust servers?
Player hours over the last seven days put Testing server - No joining at #15,399: a place in the top 69% of all ranked servers.
How busy is Testing server - No joining?
0 players are on Testing server - No joining at present, from 10 slots. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on Testing server - No joining?
No gather rate is stated in the name of Testing server - No joining. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. The plugin count is Carbon. VAC from Valve is switched on.
Which map does Testing server - No joining run?
A procedural map is what Testing server - No joining runs; the game generates it.
How to join
How do I join Testing server - No joining?
Press F1 in Rust to open the console, then enter client.connect 158.174.26.133:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.