Open every day, at every hour Admission free 11,642 servers and 38,888 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,322Acc. 2026.14322

Testserver

Rust server · in the archive since 16 September 2026

Offline 158.174.22.56:28015 checked 7d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,322top 65%
Last wipe15d agoMon 12 Oct, 15:54 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 15:35 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202615:54 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 8 Oct 202607:08 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.4 days
    Players before
    1
  3. Tue 22 Sep 202613:11 UTC35d ago
    Peak
    1
    Crowd
    held half
    Lasted
    15.7 days
    Players before
    0
  4. Thu 17 Sep 202607:42 UTC40d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Testserver mean?

You can see the tags Testserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Testserver?

The Rust Server History lists that feature Testserver are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Testserver run?

The recorded build for Testserver is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Testserver online, and how reliable is it?

Testserver was last seen 7 days 11 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 September 2026.

Where is Testserver located?

There is no region published by Testserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 158.174.22.56:28015 as the address.

Wipe history

What does wipe day look like on Testserver?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Testserver?

No next wipe can be predicted: Testserver wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 15 days 11 hours ago.

Player counts

How does Testserver rank against other Rust servers?

Over seven days of player hours, Testserver ranks #14,322, inside the top 65% of all ranked servers.

How busy is Testserver?

Testserver is offline at present, having last been seen 7 days 11 hours ago.

Rules and settings

What are the rules and settings on Testserver?

No gather rate is stated in the name of Testserver. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

How to join

How do I join Testserver?

Press F1 in Rust to open the console, then enter client.connect 158.174.22.56:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.