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Exhibit no. 15,024Acc. 2026.15024
A Shockbyte Rust Server
Rust server · in the archive since 4 October 2026
Online 157.85.95.99:26650 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
4 Oct Now 9 Oct03:06
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:35 UTCAll times UTC.
The record of each wipe
-
Fri 9 Oct 202603:06 UTC19d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
These Rust Server History lists include A Shockbyte Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Does A Shockbyte Rust Server run smoothly?
Across the last 48 hours it averaged 246 server fps; the low was 224. As many as 8,200 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,947 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does A Shockbyte Rust Server run?
The recorded build for A Shockbyte Rust Server is Rust network protocol 2634 and build 167231 on Linux. Steam updates your game for you; joining needs the same protocol.
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is listed as online now. Going by its reported uptime, it restarted about 19 days 19 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86% of the time. First seen by Rust Server History on 4 October 2026.
Where is A Shockbyte Rust Server located?
You will find no region published by A Shockbyte Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 157.85.95.99:26650 as the address.
Wipe record
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 36 hours after the wipe, the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 21 hours ago.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Over seven days of player hours, A Shockbyte Rust Server ranks #15,024, inside the top 68% of all ranked servers.
How busy is A Shockbyte Rust Server?
0 players are on A Shockbyte Rust Server at present, from 30 slots. Stored history gives a seven-day average of 0 players and a peak of 1.
Map and rules
What are the rules and settings on A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does A Shockbyte Rust Server run?
Seed 50000, size 1,500: such is the procedural map A Shockbyte Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 157.85.95.99:26650 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp30,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp30
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.