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Exhibit no. 12,672Acc. 2026.12672
A Shockbyte Rust Server
Rust server · in the archive since 25 October 2026
Online 157.85.95.160:23042 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
25 Oct Now 25 Oct13:30
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:45 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202613:30 UTC3d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on A Shockbyte Rust Server mean?
You can see the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
The Rust Server History lists that feature A Shockbyte Rust Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server record
Does A Shockbyte Rust Server run smoothly?
Averaged over the last 48 hours: 121 server fps, with 90 the lowest. As many as 70,521 entities were in the world: buildings, deployables and the rest. Up to 4,014 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does A Shockbyte Rust Server run?
The recorded build for A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is A Shockbyte Rust Server online, and how reliable is it?
At this moment A Shockbyte Rust Server is online. About 2 days 9 hours ago is when it last restarted, judged by the uptime it reports. It was up for 71 of 72 hours in the last 3 full days, 99% of the time. The first sighting by Rust Server History was on 25 October 2026.
Where is A Shockbyte Rust Server located?
There is no region published by A Shockbyte Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 157.85.95.160:23042.
Wipe log
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm is not yet clear: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 3 days 23 hours ago its current world was made.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Over seven days of player hours, A Shockbyte Rust Server ranks #12,672, inside the top 57% of all ranked servers.
How busy is A Shockbyte Rust Server?
0 players are on A Shockbyte Rust Server at present, from 10 slots. A seven-day average of 0 players is recorded, with a peak of 1.
Rules, map
What are the rules and settings on A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does A Shockbyte Rust Server run?
Generated by the game at size 3,500 with seed 2114357667, the map on A Shockbyte Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join A Shockbyte Rust Server?
Enter client.connect 157.85.95.160:23042 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.