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Exhibit no. 15,323Acc. 2026.15323

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 9 October 2026

Online 157.85.95.148:21511 checked 13m ago

To visit
Players now 0/ 125
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe19d agoFri 9 Oct, 22:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

You can see the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Server History lists that feature A Shockbyte x Discord Production Rust Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does A Shockbyte x Discord Production Rust Server run smoothly?

Averaged over the last 48 hours: 236 server fps, with 224 the lowest. Buildings, deployables and everything else in the world came to as many as 8,299 entities. The highest memory use was 2,534 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The recorded build for A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

At this moment A Shockbyte x Discord Production Rust Server is online. Going by its reported uptime, it restarted about 2 days 23 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 9 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.95.148:21511.

Wipe history

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 19 days 13 hours ago, the current world is what it runs now.

Player record

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over the last seven days put A Shockbyte x Discord Production Rust Server at #15,323: a place in the top 69% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

0 players are on A Shockbyte x Discord Production Rust Server at present, from 125 slots. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does A Shockbyte x Discord Production Rust Server run?

Generated by the game at size 1,500 with seed 50000, the map on A Shockbyte x Discord Production Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console, then enter client.connect 157.85.95.148:21511 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players Slot count: 125.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.