This server publishes no banner
Exhibit no. 3,848Acc. 2026.3848
DonkeyPunch
Rust server · in the archive since 23 October 2026
Online 157.85.93.213:28161 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on DonkeyPunch mean?
You can see the tags DonkeyPunch publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp120 (Max players): Slot count: 120; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include DonkeyPunch?
The Rust Server History lists that feature DonkeyPunch are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Does DonkeyPunch run smoothly?
Averaged over the last 48 hours: 99 server fps, with 78 the lowest. Buildings, deployables and everything else in the world came to as many as 87,001 entities. The highest memory use was 4,522 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does DonkeyPunch run?
The recorded build for DonkeyPunch is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is DonkeyPunch online, and how reliable is it?
DonkeyPunch is listed as online now. Going by its reported uptime, it restarted about 2 days 18 hours ago. It was up for 119 of 120 hours in the last 5 full days, 99% of the time. The first sighting by Rust Server History was on 23 October 2026.
Where is DonkeyPunch located?
You will find no region published by DonkeyPunch. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 157.85.93.213:28161 as the address.
Wipe record
What is the wipe schedule on DonkeyPunch?
The rhythm of DonkeyPunch cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 6 days 1 hours ago, the current world is what it runs now.
Player counts
How does DonkeyPunch rank against other Rust servers?
The last seven days of player hours place DonkeyPunch at #3,848, among the top 17% of all ranked servers.
How busy is DonkeyPunch?
0 players are on DonkeyPunch at present, from 120 slots. A seven-day average of 1 players is recorded, with a peak of 2. An average of 2 players at 14:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on DonkeyPunch?
No gather rate is stated in the name of DonkeyPunch. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does DonkeyPunch run?
A procedural map of size 3,800 with seed 50000 is what DonkeyPunch runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join DonkeyPunch?
Enter client.connect 157.85.93.213:28161 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp120
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.