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Exhibit no. 15,013Acc. 2026.15013

A Shockbyte Rust Server

Rust server · in the archive since 13 September 2026

Offline 157.85.91.52:24613 checked 25d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#15,013top 66%
Last wipe26d agoFri 2 Oct, 02:21 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 3 Oct 2026, 07:13 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202602:21 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 29 Sep 202616:36 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

These Rust Server History lists include A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is A Shockbyte Rust Server online, and how reliable is it?

Offline now, A Shockbyte Rust Server was last seen 25 days 14 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is A Shockbyte Rust Server located?

There is no region published by A Shockbyte Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 157.85.91.52:24613.

Wipe record

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 19 hours ago.

Population

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,013, among the top 66% of all ranked servers.

How busy is A Shockbyte Rust Server?

No current count exists for A Shockbyte Rust Server; it was last seen 25 days 14 hours ago.

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,000 with seed 395384159 is what A Shockbyte Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join A Shockbyte Rust Server?

Entering client.connect 157.85.91.52:24613 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.