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Exhibit no. 15,414Acc. 2026.15414

Marlin's Domain

Rust server · in the archive since 13 September 2026

Online 157.85.91.153:22188 checked 10m ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe7d agoTue 20 Oct, 02:02 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 00:50 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202602:02 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct 202621:00 UTC11d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.2 days
    Players before
    0
  3. Fri 2 Oct 202622:24 UTC25d ago
    Peak
    5
    Crowd
    halved by day 1
    Lasted
    13.9 days
    Players before
    0
  4. Sun 27 Sep 202622:38 UTC30d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Tue 20 OctFri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Marlin's Domain mean?

These tags from Marlin's Domain, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Marlin's Domain?

The Rust Server History lists that feature Marlin's Domain are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does Marlin's Domain run smoothly?

234 server fps on average over the last 48 hours, never below 216. As many as 19,172 entities were in the world: buildings, deployables and the rest. Up to 3,542 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Marlin's Domain run?

Rust network protocol 2634 and build 167781 is the build Marlin's Domain runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Marlin's Domain online, and how reliable is it?

At this moment Marlin's Domain is online. Going by its reported uptime, it restarted about 7 days 21 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Marlin's Domain located?

You will find no region published by Marlin's Domain. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 157.85.91.153:22188 as the address.

Wipe record

What does wipe day look like on Marlin's Domain?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. By day 1.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Marlin's Domain?

No next wipe can be predicted: Marlin's Domain wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 7 days 22 hours ago.

Population

How does Marlin's Domain rank against other Rust servers?

Player hours over the last seven days put Marlin's Domain at #15,414: a place in the top 69% of all ranked servers.

How busy is Marlin's Domain?

0 players are on Marlin's Domain at present, from 10 slots. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Marlin's Domain?

The name of Marlin's Domain carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Marlin's Domain run?

Seed 1734214, size 2,000: such is the procedural map Marlin's Domain runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Marlin's Domain?

Entering client.connect 157.85.91.153:22188 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.