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Exhibit no. 9,136Acc. 2026.9136
RaineyStreet
Rust server, NA · in the archive since 13 September 2026
Online NA 157.85.90.214:26415 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep14:12 28 Sep12:13 30 Sep12:21 1 Oct13:20 13 Oct23:00 22 Oct20:48 29 Oct20:48 5 Nov19:00 · FW 12 Nov20:48 19 Nov20:48 26 Nov20:48 3 Dec19:00 · FW 10 Dec20:48
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:20 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202620:48 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 13 Oct 202623:00 UTC15d ago
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 8.9 days
- Players before
- 2
-
Thu 1 Oct 202613:20 UTC27d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 12.4 days
- Players before
- 0
-
Wed 30 Sep 202612:21 UTC28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Mon 28 Sep 202612:13 UTC30d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
-
Thu 17 Sep 202614:12 UTC41d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 10.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 20:48 UTC, in 14h. Its weekly schedule tag · low confidence
Coming wipes
- 14hThu 29 Oct, 20:48 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 14d 14hThu 12 Nov, 20:48 UTC
- 21d 14hThu 19 Nov, 20:48 UTC
- 28d 14hThu 26 Nov, 20:48 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 42d 14hThu 10 Dec, 20:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RaineyStreet mean?
The game's server browser reads these tags published by RaineyStreet: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RaineyStreet?
These Rust Server History lists include RaineyStreet: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server entry
Does RaineyStreet run smoothly?
Averaged over the last 48 hours: 232 server fps, with 206 the lowest. Buildings, deployables and everything else in the world came to as many as 31,468 entities. Up to 3,145 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does RaineyStreet run?
Rust network protocol 2635 and build 168909 is the build RaineyStreet runs, on Linux. The protocol must match to join, and Steam handles that update.
Is RaineyStreet online, and how reliable is it?
At this moment RaineyStreet is online. The uptime it reports puts the last restart at about 15 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is RaineyStreet located?
With its NA tag, RaineyStreet lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 157.85.90.214:26415.
Wipe log
What does wipe day look like on RaineyStreet?
1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 25% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.
What is the wipe schedule on RaineyStreet?
The prediction follows its tag, as too few of RaineyStreet's wipes are on record to confirm its schedule. On Thursday 29 October at 20:48 UTC its next wipe is due. The world it runs now dates from 6 days 9 hours ago. A weekly wipe schedule is published in its tags.
Player record
How does RaineyStreet rank against other Rust servers?
RaineyStreet ranks #9,136 on seven-day player hours: top 41% overall and #1,228 in North America.
How busy is RaineyStreet?
0 players are on RaineyStreet at present, from 40 slots. Stored history gives a seven-day average of 0 players and a peak of 1.
Map and rules
What are the rules and settings on RaineyStreet?
The name of RaineyStreet carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does RaineyStreet run?
A procedural map of size 2,500 with seed 1102026 is what RaineyStreet runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join RaineyStreet?
Entering client.connect 157.85.90.214:26415 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.