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Exhibit no. 1,331Acc. 2026.1331
A Shockbyte Rust Server
Rust server · in the archive since 13 September 2026
Offline 157.85.89.136:28015 checked 13h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 14 Sep14:34 17 Sep14:20 21 Sep14:35 24 Sep14:24 28 Sep14:54 1 Oct21:48 · FW 2 Oct14:18 5 Oct14:25 8 Oct15:00 11 Oct11:41 14 Oct22:00 18 Oct12:57 22 Oct14:08 24 Oct04:12 26 Oct16:40
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 04:55 UTCAll times UTC.
The record of each wipe
-
Mon 26 Oct 202616:40 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 24 Oct 202604:12 UTC3d ago
- Peak
- 15
- Crowd
- held half
- Lasted
- 2.5 days
- Players before
- 5
-
Thu 22 Oct 202614:08 UTC5d ago
- Peak
- 23
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
-
Sun 18 Oct 202612:57 UTC9d ago
- Peak
- 19
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 8
-
Wed 14 Oct 202622:00 UTC12d ago
- Peak
- 18
- Crowd
- held half
- Lasted
- 3.6 days
- Players before
- 6
-
Sun 11 Oct 202611:41 UTC16d ago
- Peak
- 26
- Crowd
- held half
- Lasted
- 3.4 days
- Players before
- 3
-
Thu 8 Oct 202615:00 UTC19d ago
- Peak
- 18
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 2
-
Mon 5 Oct 202614:25 UTC22d ago
- Peak
- 16
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 3
-
Fri 2 Oct 202614:18 UTC25d ago
- Peak
- 15
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
-
Thu 1 Oct 202621:48 UTC FW25d ago
- Peak
- 15
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Open the archive box: 5 earlier wipes
-
Mon 28 Sep 202614:54 UTC29d ago
- Peak
- 16
- Crowd
- halved by day 2
- Lasted
- 3.3 days
- Players before
- 4
-
Thu 24 Sep 202614:24 UTC33d ago
- Peak
- 18
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 3
-
Mon 21 Sep 202614:35 UTC36d ago
- Peak
- 13
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
-
Thu 17 Sep 202614:20 UTC40d ago
- Peak
- 14
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 1
-
Mon 14 Sep 202614:34 UTC43d ago
- Peak
- 10
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on A Shockbyte Rust Server mean?
You can see the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): 75 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
These Rust Server History lists include A Shockbyte Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server entry
Does A Shockbyte Rust Server run smoothly?
Averaged over the last 48 hours: 187 server fps, with 124 the lowest. Buildings, deployables and everything else in the world came to as many as 121,126 entities. Up to 5,891 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does A Shockbyte Rust Server run?
The recorded build for A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is A Shockbyte Rust Server online, and how reliable is it?
The record shows A Shockbyte Rust Server offline at this moment, last seen 13 hours ago. Going by its reported uptime, it restarted about 11 hours ago. It was up for 156 of 168 hours in the last 7 full days, 93% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is A Shockbyte Rust Server located?
There is no region published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 157.85.89.136:28015 as the address.
Wipe history
What does wipe day look like on A Shockbyte Rust Server?
19 players on average was the busiest its recent wipes drew. At 20 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 hours ago, the current world is what it runs now.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the last seven days put A Shockbyte Rust Server at #1,331: a place in the top 6% of all ranked servers.
How busy is A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server in the live count was 13 hours ago; it is offline now. Stored history gives a seven-day average of 6 players and a peak of 23. Stored history puts the busiest hour of the past 48 at 20:00 UTC, averaging 6 players.
Map and rules
What are the rules and settings on A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.
Which map does A Shockbyte Rust Server run?
Seed 1057629265, size 4,500: such is the procedural map A Shockbyte Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join A Shockbyte Rust Server?
Entering client.connect 157.85.89.136:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.