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Exhibit no. 1,331Acc. 2026.1331

A Shockbyte Rust Server

Rust server · in the archive since 13 September 2026

Offline 157.85.89.136:28015 checked 13h ago

To visit
Players now 0/ 75
0% full
7-day average6peak 23
Rank#1,331top 6%
Last wipe1d agoMon 26 Oct, 17:00 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 04:55 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202616:40 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct 202604:12 UTC3d ago
    Peak
    15
    Crowd
    held half
    Lasted
    2.5 days
    Players before
    5
  3. Thu 22 Oct 202614:08 UTC5d ago
    Peak
    23
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1
  4. Sun 18 Oct 202612:57 UTC9d ago
    Peak
    19
    Crowd
    held half
    Lasted
    4 days
    Players before
    8
  5. Wed 14 Oct 202622:00 UTC12d ago
    Peak
    18
    Crowd
    held half
    Lasted
    3.6 days
    Players before
    6
  6. Sun 11 Oct 202611:41 UTC16d ago
    Peak
    26
    Crowd
    held half
    Lasted
    3.4 days
    Players before
    3
  7. Thu 8 Oct 202615:00 UTC19d ago
    Peak
    18
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    2
  8. Mon 5 Oct 202614:25 UTC22d ago
    Peak
    16
    Crowd
    held half
    Lasted
    3 days
    Players before
    3
  9. Fri 2 Oct 202614:18 UTC25d ago
    Peak
    15
    Crowd
    held half
    Lasted
    3 days
    Players before
    1
  10. Thu 1 Oct 202621:48 UTC FW25d ago
    Peak
    15
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
Open the archive box: 5 earlier wipes
  1. Mon 28 Sep 202614:54 UTC29d ago
    Peak
    16
    Crowd
    halved by day 2
    Lasted
    3.3 days
    Players before
    4
  2. Thu 24 Sep 202614:24 UTC33d ago
    Peak
    18
    Crowd
    halved by day 2
    Lasted
    4 days
    Players before
    3
  3. Mon 21 Sep 202614:35 UTC36d ago
    Peak
    13
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
  4. Thu 17 Sep 202614:20 UTC40d ago
    Peak
    14
    Crowd
    held half
    Lasted
    4 days
    Players before
    1
  5. Mon 14 Sep 202614:34 UTC43d ago
    Peak
    10
    Crowd
    held half
    Lasted
    3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
19wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSun 18 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0246819:0002:0008:0015:0021:0004:00Wiped Mon 26 Oct, 16:40 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040019:0002:0008:0015:0021:0004:00Wiped Mon 26 Oct, 16:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte Rust Server mean?

You can see the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): 75 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

These Rust Server History lists include A Shockbyte Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does A Shockbyte Rust Server run smoothly?

Averaged over the last 48 hours: 187 server fps, with 124 the lowest. Buildings, deployables and everything else in the world came to as many as 121,126 entities. Up to 5,891 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does A Shockbyte Rust Server run?

The recorded build for A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte Rust Server online, and how reliable is it?

The record shows A Shockbyte Rust Server offline at this moment, last seen 13 hours ago. Going by its reported uptime, it restarted about 11 hours ago. It was up for 156 of 168 hours in the last 7 full days, 93% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is A Shockbyte Rust Server located?

There is no region published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 157.85.89.136:28015 as the address.

Wipe history

What does wipe day look like on A Shockbyte Rust Server?

19 players on average was the busiest its recent wipes drew. At 20 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 hours ago, the current world is what it runs now.

Population

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the last seven days put A Shockbyte Rust Server at #1,331: a place in the top 6% of all ranked servers.

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server in the live count was 13 hours ago; it is offline now. Stored history gives a seven-day average of 6 players and a peak of 23. Stored history puts the busiest hour of the past 48 at 20:00 UTC, averaging 6 players.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

No gather rate is stated in the name of A Shockbyte Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte Rust Server run?

Seed 1057629265, size 4,500: such is the procedural map A Shockbyte Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join A Shockbyte Rust Server?

Entering client.connect 157.85.89.136:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players 75 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.