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Exhibit no. 12,927Acc. 2026.12927

Texans Cowboy vs Aussie Mafia

Rust server · in the archive since 25 October 2026

Online 157.85.88.86:28015 checked 20m ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak 3
Rank#12,927top 58%
Last wipe26d agoThu 1 Oct, 20:59 UTC · monthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Texans Cowboy vs Aussie Mafia mean?

The game's server browser reads these tags published by Texans Cowboy vs Aussie Mafia: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Texans Cowboy vs Aussie Mafia?

The Rust Server History lists that feature Texans Cowboy vs Aussie Mafia are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Texans Cowboy vs Aussie Mafia run smoothly?

Averaged over the last 48 hours: 154 server fps, with 98 the lowest. As many as 95,558 entities were in the world: buildings, deployables and the rest. Up to 5,023 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Texans Cowboy vs Aussie Mafia run?

Rust network protocol 2635 and build 168909 is the build Texans Cowboy vs Aussie Mafia runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Texans Cowboy vs Aussie Mafia online, and how reliable is it?

Texans Cowboy vs Aussie Mafia is listed as online now. About 2 days 14 hours ago is when it last restarted, judged by the uptime it reports. It was up for 48 of 48 hours in the last 2 full days, 100% of the time. First seen by Rust Server History on 25 October 2026.

Where is Texans Cowboy vs Aussie Mafia located?

There is no region published by Texans Cowboy vs Aussie Mafia. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.85.88.86:28015.

Wipe history

What is the wipe schedule on Texans Cowboy vs Aussie Mafia?

An estimate from the force wipe gives Texans Cowboy vs Aussie Mafia's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 26 days 4 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does Texans Cowboy vs Aussie Mafia rank against other Rust servers?

The last seven days of player hours place Texans Cowboy vs Aussie Mafia at #12,927, among the top 58% of all ranked servers.

How busy is Texans Cowboy vs Aussie Mafia?

Against 200 slots, Texans Cowboy vs Aussie Mafia records 0 players right now. The seven-day average stands at 0 players; the peak is 3. An average of 0 players at 00:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Texans Cowboy vs Aussie Mafia?

No gather rate is stated in the name of Texans Cowboy vs Aussie Mafia. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Texans Cowboy vs Aussie Mafia run?

Seed 40000, size 4,000: such is the procedural map Texans Cowboy vs Aussie Mafia runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Texans Cowboy vs Aussie Mafia?

Entering client.connect 157.85.88.86:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/G4rBqJUUJ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.