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Exhibit no. 15,281Acc. 2026.15281

A Shockbyte Rust Server 33

Rust server · in the archive since 13 September 2026

Offline 157.85.88.147:27340 checked 10d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,281top 69%
Last wipe27d agoThu 1 Oct, 17:37 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 05:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:37 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep 202606:54 UTC43d ago
    Peak
    0
    Crowd
    –
    Lasted
    15.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte Rust Server 33 mean?

These tags from A Shockbyte Rust Server 33, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Shockbyte Rust Server 33?

The Rust Server History lists that feature A Shockbyte Rust Server 33 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does A Shockbyte Rust Server 33 run?

On Linux, A Shockbyte Rust Server 33 runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte Rust Server 33 online, and how reliable is it?

A Shockbyte Rust Server 33 was last seen 10 days 7 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is A Shockbyte Rust Server 33 located?

No region is published by A Shockbyte Rust Server 33. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 157.85.88.147:27340.

Wipe record

What does wipe day look like on A Shockbyte Rust Server 33?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server 33?

The record holds too few of A Shockbyte Rust Server 33's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 18 hours ago its current world was made.

Player record

How does A Shockbyte Rust Server 33 rank against other Rust servers?

Over seven days of player hours, A Shockbyte Rust Server 33 ranks #15,281, inside the top 69% of all ranked servers.

How busy is A Shockbyte Rust Server 33?

A Shockbyte Rust Server 33 is offline at present, having last been seen 10 days 7 hours ago.

Rules and settings

What are the rules and settings on A Shockbyte Rust Server 33?

You will not find a gather rate in the name of A Shockbyte Rust Server 33. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte Rust Server 33 run?

Seed 1, size 3,000: such is the procedural map A Shockbyte Rust Server 33 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join A Shockbyte Rust Server 33?

Press F1 in Rust to open the console, then enter client.connect 157.85.88.147:27340 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.