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Exhibit no. 13,028Acc. 2026.13028

HAZMA

Rust server · in the archive since 13 September 2026

Online 157.85.88.114:22243 checked 9m ago

vanillamoddedoxidepve
To visit
Players now 0/ 30
0% full
7-day average0peak 1
Rank#13,028top 58%
Last wipe24d agoMon 5 Oct, 13:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:35 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202613:20 UTC24d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HAZMA mean?

The game's server browser reads these tags published by HAZMA: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include HAZMA?

The Rust Server History lists that feature HAZMA are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does HAZMA run smoothly?

Across the last 48 hours it averaged 221 server fps; the low was 190. As many as 67,469 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,150 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does HAZMA run?

The recorded build for HAZMA is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is HAZMA online, and how reliable is it?

HAZMA is listed as online now. The uptime it reports puts the last restart at about 2 days 4 hours ago. It was up for 37 of 168 hours in the last 7 full days, 22% of the time. First seen by Rust Server History on 13 September 2026.

Where is HAZMA located?

You will find no region published by HAZMA. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 157.85.88.114:22243.

Wipe history

What does wipe day look like on HAZMA?

At their busiest, its recent wipes drew an average of 2 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on HAZMA?

The rhythm of HAZMA cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 24 days 3 hours ago.

Player counts

How does HAZMA rank against other Rust servers?

The last seven days of player hours place HAZMA at #13,028, among the top 58% of all ranked servers.

How busy is HAZMA?

Of its 30 slots, HAZMA currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 0 players at 10:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on HAZMA?

The name of HAZMA carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does HAZMA run?

Seed 50000, size 3,500: such is the procedural map HAZMA runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join HAZMA?

Entering client.connect 157.85.88.114:22243 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.