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Exhibit no. 15,338Acc. 2026.15338

Slav space

Rust server · in the archive since 29 September 2026

Offline 157.85.85.61:20869 checked 5d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe18d agoSat 10 Oct, 18:34 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 13:15 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202618:34 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep 202618:08 UTC29d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    11 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 10 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Slav space mean?

You can see the tags Slav space publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Slav space?

These Rust Server History lists include Slav space: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Slav space run?

On Linux, Slav space runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Slav space online, and how reliable is it?

Slav space was last seen 5 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 38 were up: 23% of the time. The first sighting by Rust Server History was on 29 September 2026.

Where is Slav space located?

You will find no region published by Slav space. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.61:20869.

Wipe record

What does wipe day look like on Slav space?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Slav space?

The rhythm of Slav space cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 18 days 14 hours ago.

Population

How does Slav space rank against other Rust servers?

Over seven days of player hours, Slav space ranks #15,338, inside the top 69% of all ranked servers.

How busy is Slav space?

No current count exists for Slav space; it was last seen 5 days 19 hours ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Slav space?

You will not find a gather rate in the name of Slav space. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Slav space run?

A procedural map of size 3,500 with seed 1029781210 is what Slav space runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Slav space?

Entering client.connect 157.85.85.61:20869 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.