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Exhibit no. 15,358Acc. 2026.15358

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 25 October 2026

Online 157.85.85.50:28142 checked 11m ago

To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe3d agoSun 25 Oct, 11:50 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

You can see the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Server History lists include A Shockbyte x Discord Production Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Does A Shockbyte x Discord Production Rust Server run smoothly?

Across the last 48 hours it averaged 254 server fps; the low was 243. As many as 8,248 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,620 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2635 and build 168909 is the build A Shockbyte x Discord Production Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is listed as online now. About 3 days 14 hours ago is when it last restarted, judged by the uptime it reports. 71 of 72 hours, or 99% of the time, over the last 3 full days. First seen by Rust Server History on 25 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 157.85.85.50:28142 as the address.

Wipe record

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 3 days 16 hours ago, the current world is what it runs now.

Player record

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over seven days of player hours, A Shockbyte x Discord Production Rust Server ranks #15,358, inside the top 69% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

0 players are on A Shockbyte x Discord Production Rust Server at present, from 40 slots. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console, then enter client.connect 157.85.85.50:28142 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.