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Exhibit no. 12,824Acc. 2026.12824

A Shockbyte Rust Server

Rust server · in the archive since 27 September 2026

Offline 157.85.85.252:21083 checked 30d ago

To visit
Players now 2/ 10
20% full
7-day average0peak –
Rank#12,824top 54%
Last wipe30d agoSun 27 Sep, 12:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

The Rust Server History lists that feature A Shockbyte Rust Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game for you; joining needs the same protocol.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server was last seen 30 days 7 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 27 September 2026.

Where is A Shockbyte Rust Server located?

You will find no region published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 157.85.85.252:21083 as the address.

Wipe history

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 30 days 9 hours ago, the current world is what it runs now.

Player record

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #12,824, among the top 54% of all ranked servers.

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server in the live count was 30 days 7 hours ago; it is offline now.

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does A Shockbyte Rust Server run?

Generated by the game at size 1,500 with seed 50000, the map on A Shockbyte Rust Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join A Shockbyte Rust Server?

Entering client.connect 157.85.85.252:21083 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.